RogueMT2

Metin2 as a roguelite — one life per character

Every character is a run. One that dies is fallen and is never played again — nothing is dropped and nobody loots you, your equipment simply stays on a character you can no longer reach.

Create an account Download the client Join the Discord

Server online
Characters alive
2
Fallen
0
Highest living lvl
105
Accounts
2

How a life ends

You get one

One life per character.

You lie where you fell

Your body stays in the world. You watch from it.

Duels do not count

Deaths in a duel or in the arena cost you nothing.

What you lose

The character, and everything on it — equipment, inventory, levels, skills. None of it drops. It stays where it is, on a character you cannot play.

Your account is untouched. Remaining character slots and your storage are exactly as you left them.

How it changes the way you play

You learn to walk away

Retreating costs you nothing. One more pull can cost you the whole character.

You go out prepared, or not at all

The careless deaths you shrug off on an ordinary server are the ones that end a character here.

Losing hurts — that is the point

A character you took to level 60 is sixty levels of your time, and it does not come back. Every level you keep is worth something because of it.

That is the roguelite bargain: a run can end, and the fact that it can is what makes getting further mean anything.

Levelling up

Faster levelling

EXP rates are tuned around the run — fast enough that progression stays fun, slow enough that reaching a level still means something.

Every level pays

A yang reward on each level, scaling as you climb — the deeper you get, the more the next level is worth.

Pick a passive each level

Three offered at random, you keep one. No two characters develop the same way, and you never rebuild the same build twice.

How it differs

RogueMT2 Ordinary Metin2
Death The character is fallen Respawn, small penalty
Your gear when you die Out of reach Still yours
Risk while farming The whole character Almost nothing
What a high level proves Survival Time played
On every level up Three passives offered, you keep one Stat and skill points
Yang for levelling Paid each level, scaling as you climb None

Start playing

  1. 1

    Create an account

    Takes a moment. It is the same account you log into the game with.

    Create an account

  2. 2

    Download the client

    Unpack it anywhere and run it. No installer.

    Download the client

  3. 3

    Pick an empire and begin

    Four character slots, one life each. Choose carefully.

  4. 4

    Join the Discord

    Where the server is announced, where deaths get mourned, and where to shout if something is broken.

    Join the Discord

Who is still standing

Full rankings

Hall of the Living

  1. 1 [SA]AdminWarrior 105
  2. 2 TestShaman 100

The Fallen

No one has died yet. That will not last.

The numbers

Lives per character1
Maximum level105
Character slots per account4

Create an account