Golden Earrings+0
Armour · Earrings · worn on ear · from level 22
What it does
- Intelligence +1
Requires level 22.
Upgrade path
Ten sharpening levels of the same item. Each row is what it takes to reach that level from the one above it, and the chance is per attempt — a failed attempt still spends the materials and the yang.
| Level | Cost | Chance | Materials |
|---|---|---|---|
| +0 | the starting item | ||
| +1 | 600 yang | 90% | none |
| +2 | 1,200 yang | 90% | none |
| +3 | 2,500 yang | 90% | none |
| +4 | 5,000 yang | 90% | none |
| +5 | 10,000 yang | 80% | none |
| +6 | 20,000 yang | 60% | none |
| +7 | 30,000 yang | 50% | 1× Bear Gall
Bear Gall
Materials
Bear gall is known for reviving the sense of taste.
|
| +8 | 45,000 yang | 40% | 2× Bear Foot Skin+
Bear Foot Skin+
Materials
A favourite stamina food among many people.
|
| +9 | 75,000 yang | 30% | 1× Black Uniform
Black Uniform
Materials
A worn out black uniform.
|
Where to obtain
Chances under Dropped by are for a character at each monster’s own level. Say what level you are and they are worked out for you.
Dropped by
Any monster
Drops from any monster of the right rank, while your character is in the level range. The chance is for a monster of your own level - well below it, a kill pays a fraction of this.
| Monster rank | Your level | Chance |
|---|---|---|
| Ordinary | 1 - 35 | 0.0125% (about 1 in 8,000) |
| Strong | 1 - 35 | 0.0065% (about 1 in 15,385) |
| Elite | 1 - 35 | 0.0075% (about 1 in 13,333) |
| Champion | 1 - 35 | 0.01% (about 1 in 10,000) |
Details
| Sells for | 100 yang |
|---|---|
| Inventory space | 1 slot |
| Item number | 17060 |


