Golden Necklace+0
Armour · Necklaces · worn on neck · from level 22
What it does
- Casting Speed +2%
- Arrow Resistance 1%
Requires level 22.
Upgrade path
Ten sharpening levels of the same item. Each row is what it takes to reach that level from the one above it, and the chance is per attempt — a failed attempt still spends the materials and the yang.
| Level | Cost | Chance | Materials |
|---|---|---|---|
| +0 | the starting item | ||
| +1 | 600 yang | 90% | none |
| +2 | 1,200 yang | 90% | none |
| +3 | 2,500 yang | 90% | none |
| +4 | 5,000 yang | 90% | none |
| +5 | 10,000 yang | 80% | none |
| +6 | 20,000 yang | 60% | none |
| +7 | 30,000 yang | 50% | 2× Wolf Fur+
Wolf Fur+
Materials
The thickest hairs in wolf's fur are used to make combs and brushes.
|
| +8 | 45,000 yang | 40% | 2× Red Hairband
Red Hairband
Materials
A fancy ribbon to tie up a woman's hair.
|
| +9 | 75,000 yang | 30% | 2× Ornamental Hairpin
Ornamental Hairpin
Materials
A decorated hairpin for a woman.
|
Where to obtain
Chances under Dropped by are for a character at each monster’s own level. Say what level you are and they are worked out for you.
Dropped by
Any monster
Drops from any monster of the right rank, while your character is in the level range. The chance is for a monster of your own level - well below it, a kill pays a fraction of this.
| Monster rank | Your level | Chance |
|---|---|---|
| Ordinary | 1 - 35 | 0.0125% (about 1 in 8,000) |
| Strong | 1 - 35 | 0.0065% (about 1 in 15,385) |
| Elite | 1 - 35 | 0.0075% (about 1 in 13,333) |
| Champion | 1 - 35 | 0.01% (about 1 in 10,000) |
Details
| Sells for | 100 yang |
|---|---|
| Inventory space | 1 slot |
| Item number | 16060 |


