Leather Shoes+0
Armour · Boots · worn on feet
What it does
| Defence | 1 |
|---|
- Moving Speed 2%
Upgrade path
Ten sharpening levels of the same item. Each row is what it takes to reach that level from the one above it, and the chance is per attempt — a failed attempt still spends the materials and the yang.
| Level | Defence | Cost | Chance | Materials |
|---|---|---|---|---|
| +0 | 1 | the starting item | ||
| +1 | 1 | 600 yang | 90% | none |
| +2 | 1 | 1,200 yang | 90% | none |
| +3 | 1 | 2,500 yang | 90% | none |
| +4 | 1 | 5,000 yang | 90% | none |
| +5 | 1 | 10,000 yang | 80% | none |
| +6 | 1 | 20,000 yang | 60% | none |
| +7 | 1 | 30,000 yang | 50% | 2× Tiger Hide
Tiger Hide
Materials
A favourite animal hide amongst collectors.
|
| +8 | 1 | 45,000 yang | 40% | 2× Ball
Ball
Materials
A silky ball of thread.
|
| +9 | 1 | 75,000 yang | 30% | 1× Black Uniform+
Black Uniform+
Materials
A worn out black Uniform.
|
Where to obtain
Shops
Any monster
Drops from any monster of the right rank, while your character is in the level range. The chance is for a monster of your own level - well below it, a kill pays a fraction of this.
| Monster rank | Your level | Chance |
|---|---|---|
| Ordinary | 1 - 35 | 0.05% (about 1 in 2,000) |
| Strong | 1 - 35 | 0.026% (about 1 in 3,846) |
| Elite | 1 - 35 | 0.03% (about 1 in 3,333) |
| Champion | 1 - 35 | 0.04% (about 1 in 2,500) |
Details
| Shop price | 500 yang |
|---|---|
| Sells for | 100 yang |
| Inventory space | 1 slot |
| Item number | 15000 |


